d12 + d? ≥ ?
A mildly crunchy universal system with degrees of success
Built for the FOGLANDS
Foglands puts you in the driver's seat and heavily suggests you drive "at a fun speed". The Neutral Dark System was built from the ground-up to uplift its core philosophy: think hard, take risks, be greedy, what could go wrong?As development continues, a game-agnostic version will be developped, transforming core features like the Fog mechanics into a universal alternative.
At its core, a truly universal resolution
Whether you journey or negotiate, whether you swing a sword, cast a spell, craft a potion or resist a curse, it all works the same. Everything you do is boiled down to a skill or a defense, to which an attribute is applied. That's it. That's all Neutral Dark needs to work. Though it is designed for a robust system of character paths, party roles, tactical combat and more, it is a highly modular framework that can accomodate almost any game.Do everything with a single throw, which yields up to five potential outcomes.
▶ Roll a d12 alongside your contextual die or dice (like your skill's). ▶ Add the relevant Attribute to the highest roll. You get a positive outcome if this beats the Difficulty set by the Host or the opponent’s roll. You suffer a negative outcome if you fail. ▶ Look at your second highest roll to find how well you did: 1-4: Simple Success 5-8: Greater Success 9-12: Critical SuccessFor more information, updates and playtests, join us on Discord.